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Daily Deviation
Daily Deviation
December 9, 2011
The traveller - dusty version by ~leticiakao has great attention to detail, and excellent use of textures and shaders, the dust is very well done too.
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Description
the dust is 100% procedurally done in Maya
I rendered the dust in Maya software
the rest is mental ray
textures painted in Photoshop
clean version: [link]
wireframe: [link]
it was done in less than 3 weeks together with other projects... this is one of my best works so far, but it still has things to be fixed
I probably got many base textures in dA, some probably without noticing. The only one I can remember right now is the book texture found here [link]
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EDIT - 12/09/2011 - 10:57 PM
So I finally got some time to try and fix the main problems that were bugging me, tell me what you think. >,<
and thanks a lot for my first DD , and everyone else commenting !! ^o^ I don't have enough time to answer to all of you (sorry about that!), but I read all of them and really appreciate every opinion
I rendered the dust in Maya software
the rest is mental ray
textures painted in Photoshop
clean version: [link]
wireframe: [link]
it was done in less than 3 weeks together with other projects... this is one of my best works so far, but it still has things to be fixed
I probably got many base textures in dA, some probably without noticing. The only one I can remember right now is the book texture found here [link]
-----------------------------------
EDIT - 12/09/2011 - 10:57 PM
So I finally got some time to try and fix the main problems that were bugging me, tell me what you think. >,<
and thanks a lot for my first DD , and everyone else commenting !! ^o^ I don't have enough time to answer to all of you (sorry about that!), but I read all of them and really appreciate every opinion
Image size
2628x3608px 7.21 MB
© 2011 - 2024 leticiakao
Comments101
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Great 3D!